Exergames as an assistive technology resource for students with cerebral palsy: analysis of performance and teaching strategy adaptations

Keywords: special education; assistive technology; exergames; cerebral palsy; games

Abstract

Exergames are part of a category of digital games that use movement as a form of interaction between the user and the game. Due to motor alterations, users affected by cerebral palsy (CP), in particular, have difficulties in interacting with these games. The objective of this study was to analyze the performance of students with CP and the teaching strategy adaptations in interventions with exergames. Six students diagnosed with CP participated in the study. Intervention sessions totaled 75 records. Performance was analyzed using an observation script with five analysis items: independence, attention/concentration, range of motion, reaction time, and frequency of support, associated with a correlation between the variables ‘number of sessions’ versus ‘the score’. Adaptations were analyzed using field notes, filming, and data triangulation. It was concluded that the exergames skiing, tennis, and boxing can be considered as assistive technology resources, since the students were able to participate in the activities in a functional way and performed the tasks/actions with greater independence and less support. The adaptations enabled access to different sports modalities. With these adaptations, Kinect can capture movements, carry out/select the initial settings, and make the game viable in a sitting position, such as in a wheelchair, consequently, facilitating autonomy in the game as a whole.

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Author Biographies

Elaine de Oliveira Santos, Universidade Estadual Paulista (Unesp). Presidente Prudente, São Paulo, Brasil.

Mestre em Educação pela Universidade Estadual Paulista (Unesp). Presidente Prudente, São Paulo, Brasil.

Manoel Osmar Seabra Junior, Universidade Estadual Paulista (Unesp). Presidente Prudente, São Paulo, Brasil.

Doutor em Educação pela Universidade Estadual Paulista (Unesp). Marília, São Paulo, Brasil.

Monique Yndawe Castanho Araujo, Universidade Estadual Paulista (Unesp). Presidente Prudente, São Paulo, Brasil.

Doutora em Ciências da Motricidade pela Universidade Estadual Paulista (Unesp). Presidente Prudente, São Paulo, Brasil.

Published
23-08-2024
How to Cite
DE OLIVEIRA SANTOS, E.; SEABRA JUNIOR, M. O.; YNDAWE CASTANHO ARAUJO, M. Exergames as an assistive technology resource for students with cerebral palsy: analysis of performance and teaching strategy adaptations. Brazilian Journal of Pedagogical Studies , v. 105, n. 1, p. e5834, 23 Aug. 2024.
Section
Estudos